Dribble League
Politics
90% supermajority ยท 15 signatures ยท 3 days to pass
DURABILITY REFUNDS
For anyone whoever bought or received durability from some type of package and feature passing this proposal will mean we are entitled to receive full compensation for whatever we spent on durability due to everyones being forced to lowered
Durability REFUNDS
For anyone whoever bought or received durability from some type of package and feature passing this proposal will mean we are entitled to receive full compensation for whatever we spent on durability due to everyones being forced to lowered
System Proficiency Suggestion
Currently, we don't modify System Proficiency for any team. It is determined entirely by the head coach's preferred system, which can lead to inconsistent player performances and cause some players to have poor games simply because they don't fit the coach's system. I have two possible solutions: Option 1 โ Set System Proficiency to Neutral Before Every Game Before each game starts, automatically set both teams' System Proficiency to Normal/Neutral. This ensures both teams begin on equal footing and removes the need for manual adjustments. Option 2 โ Coach-Selected System Proficiency Allow each coach to choose their preferred System Proficiency for their team. Before every game, the game should automatically apply the coach's system pick. matchup while still allowing coaches to tailor their team's system. I think Option 2 is the better long-te
Stamina Sliders
I personally think that these sliders are perfect right now. Though, I do personally think the fatigue sliders are WAY too low so far. We've gotten no injuries going into the season (which is more of an objective opinion), so there's that. But more importantly, stamina does NOT matter right now. We're still watching certain starters with 75 stamina play 30 minutes consecutively without breaking a sweat. I think they should be increased.
Make Re-Roll Pot $5
I believe the reroll pot cost is TOO DAMN HIGH, and i also believe if you were to lower cost to around $5 you would see a larger amount of purchases for that. higher volume = More money for Chris and more re-rolls for the community, its a win/win
Tier Lock
Tiers of players should be locked at the beginning of the season. GMs have struggle of having a good starting team and all of a sudden have to trade it because people are active and climb tiers from it. Lowers team morale and ruins good teams that donโt need to break apart mid season for no reason
The Charity Bill
I believe draw foul and Free throw should be its own separate pack and affordable. Itโs hyper unrealistic to have this many bad FT shooters on a team and most builds just cap out around 65-70ish and It should not have a cap on them. Every nba player practice FTs so itโs ludicrous to have such a necessary quality of life attribute mudded like this. If we keep this in place we will legit have a worst FT shooting % as a league than the nba.
Contract Bonuses
Contract Bonuses would work on if you had to score 20+ points in a game you would get 40 credits instead of 25. I believe this is needed so that if you out play your're contract you earn more. Like the regular NBA if you finish on an All-NBA team you would get a big increase in pay.